![]() ![]() New students come too often distracting from whatever you were doing. Books with bonuses are totally imbalanced Stats are too obscure sometimes - "have a slight chance to.", "learn some enchantment, but lose sanity" etc. This Game is regularly updating and we are listening to your. UI often doesn't provide simple info yet vital I'd expect it to provide About The Spellcaster University PC Game Spellcaster University is an early access game. Students are fun to follow around, watching what and how quickly they study, and how long they spend in front of a chimneyĪnnoying stuff (Detailed description here ): ![]() In the coming months we will reveal what this is all about, discuss the why and how of this game in our dev blog : Spellcaster University We have been working for quite some time on a big project: Spellcaster University. Different quests every level, dungeons, and still wanting a future with good stacking bonuses - make you balance between choosing to train specialists you need for the quests, fighting capacity and bright futures In Spellcaster University, you take on the role of the director of a magic university in a colourful heroic fantasy world. Dungeons are great, sometimes feels unfair though, but you don't even have to go if you don't want to ![]() Different futures with stacking effects are enticing to try to achieve I only played campaign mode, and here is the great stuff: Spellcaster University: Advanced Guide to Help Make Decisions - GamePretty Spellcaster University: Advanced Guide to Help Make Decisions Published on: Jby Robins Chew Covering best graduations, placeable items in school and decision making for better outcomes. This game is great! It has downsides for sure, but I hope it's not the final version yet. ![]()
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